Post by alysen on Jan 12, 2007 18:51:54 GMT -5
This birthright is well known among the Centaur population, especially those within the Seelie court. It is rumored that this birthright comes not from the magic of the mists, but from the disciplined and focused minds of the Centaurs themselves.
1. Voice of Command – You speak in this “voice” (one sentence or less) and all within earshot are drawn to the sound. The characters within the target range simultaneously quiet and lean in to listen to what you have to say.
2. Polyglot – You can understand and speak to anyone in any language. In addition, those you speak with are interested in what you have to say for the duration of the conversation. If this is used with any of the fae tongues, it carries with it a piece of the origin in the form of mannerisms, sounds, or feelings for the rest of that scene/1hr.
3. Rebirth of Memory – You reach into the true nature of any creature and “feed” its’ own memories, its’ myths, and its’ rituals through a series of images seen in the mind. This can be somewhat disturbing to those creatures that aren’t fully aware of their own lineage.
4. Merlin’s Gift – You have the ability to shape-shift yourself or other creatures into animal forms for a short period of time, especially for the purpose of teaching a lesson about “walking in another creature’s hooves”. This lasts less than 24 hours.
5. Archemedes’ Art – You have the ability to “steal” information from the mind of one creature and replace it with the information in the mind of another. Functionally, this allows you to “trade” lores and knowledges between characters. This lasts for… Permnent must be a 1 for 1 exchange.
1. Voice of Command – You speak in this “voice” (one sentence or less) and all within earshot are drawn to the sound. The characters within the target range simultaneously quiet and lean in to listen to what you have to say.
2. Polyglot – You can understand and speak to anyone in any language. In addition, those you speak with are interested in what you have to say for the duration of the conversation. If this is used with any of the fae tongues, it carries with it a piece of the origin in the form of mannerisms, sounds, or feelings for the rest of that scene/1hr.
3. Rebirth of Memory – You reach into the true nature of any creature and “feed” its’ own memories, its’ myths, and its’ rituals through a series of images seen in the mind. This can be somewhat disturbing to those creatures that aren’t fully aware of their own lineage.
4. Merlin’s Gift – You have the ability to shape-shift yourself or other creatures into animal forms for a short period of time, especially for the purpose of teaching a lesson about “walking in another creature’s hooves”. This lasts less than 24 hours.
5. Archemedes’ Art – You have the ability to “steal” information from the mind of one creature and replace it with the information in the mind of another. Functionally, this allows you to “trade” lores and knowledges between characters. This lasts for… Permnent must be a 1 for 1 exchange.